From story to controller

the magic of literary adaptation for digital games

Authors

DOI:

https://doi.org/10.18764/2525-3441v9n26.2024.06

Keywords:

Literary text adaptation; Digital games; Interactive fiction; Reading and interpretation; Transmedia narrative.

Abstract

The present article addresses the process of adapting canonical literary texts for digital games, focusing on the necessary modifications to the narrative, characters, and setting of the original work. The objective was to investigate how reading and interpreting literary stories impact game development. The aim was to encourage students to create their own interpretation of the chosen work, without relying on analyses already established in academic circles. The methodology involved an activity with students from the Digital Games course at a Technology College in the interior of São Paulo, where they were challenged to adapt a short story into a game for the Interactive Fiction course. During the process, the teams modified the plot, incorporating new characters, actions, and outcomes, transforming the narrative into a transmedia experience. It was concluded that the activity was successful, as the students performed a critical and original reading of the literary text, demonstrating the importance of interpretation and creativity in the development of narrative and interactive games.

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Author Biography

SILVIA AP. JOSÉ E SILVA, Faculdade de Tecnologia – Fatec Americana

Professora da Faculdade de Tecnologia – Fatec Americana.  Mestre em Estudos Literários pela Universidade Estadual Paulista (Unesp) e doutorado em Educação pela Universidade de São Paulo (USP).  Atua nos cursos de Gestão Empresarial, Jogos Digitais, Segurança da Informação, Análise e Desenvolvimento de Sistemas e Logística com as disciplinas de Português e Comunicação.

References

ANDREW, Dudley. Concepts in Film Theory. Nova Iorque: Oxford University Press, 1984.

BARZOTTO, Valdir H., Estado de Leitura (org.). Campinas, São Paulo: Mercado de Letras, 1999.

MITTERMAYER, Thiago. Narrativa transmídia: uma releitura conceitual. São Bernardo do Campo: Codes, 2017.

POE, Edgard Allan. A carta Roubada. Disponível em: <https://edisciplinas.usp.br/pluginfile.php/1918730/mod_folder/content/0/Poe%20CARTA%20ROUBADA.pdf?forcedownload=1>.

Published

2025-02-18

How to Cite

SILVA, SILVIA AP. JOSÉ E.
From story to controller: the magic of literary adaptation for digital games
. Afluente: Revista de Letras e Linguística, v. 9, n. 26, p. 1–19, 18 Feb. 2025 Disponível em: https://cajapio.ufma.br/index.php/afluente/article/view/24434. Acesso em: 10 mar. 2025.

Issue

Section

Dossiê - Literatura e outras mídias: modos e formas de adaptação no século XXI